Destiny Perks

Explore weapon perks in Destiny 2

Relativism (Hunter Cloak)

Column 1

Spirit of the Assassin
Spirit of the Assassin

Spirit of the Assassin

Finishers and powered melee final blows grant invisibility.

Assassin
Spirit of Inmost Light
Spirit of Inmost Light

Spirit of Inmost Light

Using an ability empowers the other two abilities, granting them improved energy regeneration.

Inmost Light
Spirit of the Ophidian
Spirit of the Ophidian

Spirit of the Ophidian

Weapons ready very quickly.

Ophidian
Spirit of the Dragon
Spirit of the Dragon

Spirit of the Dragon

Using your class ability reloads all weapons and increases weapon handling speeds for a brief time.

Dragon
Spirit of Galanor
Spirit of Galanor

Spirit of Galanor

Hits and final blows with your Super will return Super energy after it ends.

Galanor
Spirit of the Foetracer
Spirit of the Foetracer

Spirit of the Foetracer

Damaging a powerful combatant or Guardian with an ability grants you a temporary damage bonus for weapons matching that ability's element.

Foetracer
Spirit of Caliban
Spirit of Caliban

Spirit of Caliban

Powered melee final blows trigger an ignition.

Caliban
Spirit of Renewal
Spirit of Renewal

Spirit of Renewal

Allies inside the Duskfield grenade field gain Frost Armor and targets inside the field deal reduced damage.

Renewal

Column 2

Spirit of the Star-Eater
Spirit of the Star-Eater

Spirit of the Star-Eater

While your Super energy is full, picking up an Orb of Power overcharges your Super, granting it bonus damage.

Star-Eater
Spirit of Synthoceps
Spirit of Synthoceps

Spirit of Synthoceps

Improves melee damage when you're surrounded.

Synthoceps
Spirit of Verity
Spirit of Verity

Spirit of Verity

Weapon final blows with a damage type matching your grenade grant a stacking grenade damage bonus.

Verity
Spirit of the Cyrtarachne
Spirit of the Cyrtarachne

Spirit of the Cyrtarachne

Gain Woven Mail when you use your grenade.

Cyrtarachne
Spirit of the Gyrfalcon
Spirit of the Gyrfalcon

Spirit of the Gyrfalcon

Your Void weapons gain volatile rounds after you emerge from being invisible.

Gyrfalcon
Spirit of the Liar
Spirit of the Liar

Spirit of the Liar

Dealing damage with a powered melee or being hit by a melee attack will allow you to follow up with an extremely powerful Arc melee counterpunch.

Liar
Spirit of the Wormhusk
Spirit of the Wormhusk

Spirit of the Wormhusk

Dodging gives a small health and shield bump.

Wormhusk
Spirit of the Coyote
Spirit of the Coyote

Spirit of the Coyote

Gain an additional class ability charge.

Coyote

Stoicism (Titan Mark)

Column 1

Spirit of the Assassin
Spirit of the Assassin

Spirit of the Assassin

Finishers and powered melee final blows grant invisibility.

Assassin
Spirit of Inmost Light
Spirit of Inmost Light

Spirit of Inmost Light

Using an ability empowers the other two abilities, granting them improved energy regeneration.

Inmost Light
Spirit of the Ophidian
Spirit of the Ophidian

Spirit of the Ophidian

Weapons ready very quickly.

Ophidian
Spirit of Severance
Spirit of Severance

Spirit of Severance

Powered melee or finisher final blows unleash a damaging explosion.

Severance
Spirit of Hoarfrost
Spirit of Hoarfrost

Spirit of Hoarfrost

Your Barricade becomes a wall of Stasis crystals that slows nearby targets when created.

Hoarfrost
Spirit of the Eternal Warrior
Spirit of the Eternal Warrior

Spirit of the Eternal Warrior

Gain bonus damage for weapons matching your Super's element when your Super ends.

Eternal Warrior
Spirit of the Abeyant
Spirit of the Abeyant

Spirit of the Abeyant

Improves Drengr's Lash. Drengr's Lash projectiles track targets more aggressively and travel farther.

Abeyant
Spirit of the Bear
Spirit of the Bear

Spirit of the Bear

Move faster while guarding with the Unbreakable shield. Damage blocked with Unbreakable is converted to Super energy.

Bear

Column 2

Spirit of the Star-Eater
Spirit of the Star-Eater

Spirit of the Star-Eater

While your Super energy is full, picking up an Orb of Power overcharges your Super, granting it bonus damage.

Star-Eater
Spirit of Synthoceps
Spirit of Synthoceps

Spirit of Synthoceps

Improves melee damage when you're surrounded.

Synthoceps
Spirit of Verity
Spirit of Verity

Spirit of Verity

Weapon final blows with a damage type matching your grenade grant a stacking grenade damage bonus.

Verity
Spirit of Contact
Spirit of Contact

Spirit of Contact

Damaging a target with a powered melee causes all nearby targets to suffer lightning strikes and become jolted.

Contact
Spirit of Scars
Spirit of Scars

Spirit of Scars

Final blows with weapons that have a damage type matching your Super's element create a burst of healing around you that grants allies restoration.

Scars
Spirit of the Horn
Spirit of the Horn

Spirit of the Horn

Your Barricade unleashes a blast of Solar energy that scorches targets.

Horn
Spirit of Alpha Lupi
Spirit of Alpha Lupi

Spirit of Alpha Lupi

Generates a healing pulse when Barricade is activated.

Alpha Lupi
Spirit of the Armamentarium
Spirit of the Armamentarium

Spirit of the Armamentarium

Gain an additional grenade charge.

Armamentarium

Solipsism (Warlock Bond)

Column 1

Spirit of the Assassin
Spirit of the Assassin

Spirit of the Assassin

Finishers and powered melee final blows grant invisibility.

Assassin
Spirit of Inmost Light
Spirit of Inmost Light

Spirit of Inmost Light

Using an ability empowers the other two abilities, granting them improved energy regeneration.

Inmost Light
Spirit of the Ophidian
Spirit of the Ophidian

Spirit of the Ophidian

Weapons ready very quickly.

Ophidian
Spirit of the Stag
Spirit of the Stag

Spirit of the Stag

Your Rift provides damage reduction to allies standing in it.

Stag
Spirit of the Filaments
Spirit of the Filaments

Spirit of the Filaments

Casting an Empowering Rift will grant you Devour.

Filaments
Spirit of the Necrotic
Spirit of the Necrotic

Spirit of the Necrotic

Damaging targets with your melee poisons them. Defeating a poisoned target spreads the condition.

Necrotic
Spirit of Osmiomancy
Spirit of Osmiomancy

Spirit of Osmiomancy

Your grenades recharge quicker on hits. The seeker spawned from Coldsnap grenades travels farther.

Osmiomancy
Spirit of Apotheosis
Spirit of Apotheosis

Spirit of Apotheosis

Temporarily gain greatly increased melee and grenade regeneration after your Super ends.

Apotheosis

Column 2

Spirit of the Star-Eater
Spirit of the Star-Eater

Spirit of the Star-Eater

While your Super energy is full, picking up an Orb of Power overcharges your Super, granting it bonus damage.

Star-Eater
Spirit of Synthoceps
Spirit of Synthoceps

Spirit of Synthoceps

Improves melee damage when you're surrounded.

Synthoceps
Spirit of Verity
Spirit of Verity

Spirit of Verity

Weapon final blows with a damage type matching your grenade grant a stacking grenade damage bonus.

Verity
Spirit of Vesper
Spirit of Vesper

Spirit of Vesper

Rifts periodically release Arc shockwaves.

Vesper
Spirit of Harmony
Spirit of Harmony

Spirit of Harmony

Final blows with weapons that have a damage type matching your Super's element grant you Super energy.

Harmony
Spirit of Starfire
Spirit of Starfire

Spirit of Starfire

Grenades recharge from empowered weapon damage, with empowered weapon final blows granting more energy.

Starfire
Spirit of the Swarm
Spirit of the Swarm

Spirit of the Swarm

Destroying a Tangle spawns Threadlings.

Swarm
Spirit of the Claw
Spirit of the Claw

Spirit of the Claw

Gain an additional melee charge.

Claw